Using games to learn economics and resource management
This was an Individuals and Societies (I&S) task and
there were two parts to the task.
In the first part, we had to give a visual representation
of a country we created. The whole premise was that we were the owners or
presidents or prime ministers of the countries we created and how we were
managing the country by making it efficient, using resources wisely,
controlling pollution, and satisfying the needs and wants of the citizens of the
country.
We used two apps: 2020mycountry and SIM City. The choice
was left to the students – on how comfortable they were with apps and
technology. The students chose either of these two apps to make their countries,
described the countries in words, and explained the workings of the country to
the teacher and to other students using screenshots. Most students chose
2020mycountry.
The second part was actually where we had to explain in
detail what happens in our countries. For example, how would we use the laws in
our power to save our country’s resources and control the country’s waste
management practices. It was like what a prime minister would do. These descriptions
and details were written in an essay format in a Word document.
Through this task, we were learning economics, resource
management, business – we were learning to be economical, learning to save. It
was exciting – possibly the best project we’ve done until now. We were giving suggestions
and using our creativity to make our own country. It reflected what was on our
minds. Everyone was very happy, especially during the visual part of using the
game to create the country. Everyone was working on the task in whatever free
time they could find.
We should have more tasks like this one, where we can use
apps and technology to visually present our work and creativity.
Akshat Shahjade |
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